[header] [summontrap(charId="char_508_aguard", dir="UP", y="8", x="3", isChar="True")] [summontrap(charId="char_504_rguard", dir="UP", y="8", x="5", isChar="True")] [summonenemy(enemyId="enemy_7008_wrkwrk", y="14", x="5", endX="17", endY="4")] [summontrap(charId="trap_466_tzumama", dir="RIGHT", y="14", x="3", isChar="False")] [delay(time="0.2")] [playanim(id="char_504_rguard", anim="Idle", dir="RIGHT")] [playanim(id="enemy_7008_wrkwrk", anim="Idle", dir="LEFT")] [playanim(id="trap_466_tzumama", anim="Special_Begin", looporidle="Special_Loop", dir="RIGHT")] [summonenemy(enemyId="enemy_7008_wrkwrk", y="13", x="3", endX="17", endY="4")] [foginview(id="rect1", leftBottomY=7, leftBottomX=1, rightUpY=9, rightUpX=7)] [foginview(id="rect2", leftBottomY=13, leftBottomX=1, rightUpY=15, rightUpX=7)] [delay(time="0.5")] [camerafocusto(id="char_504_rguard", offsetY=0.5, offsetX=0, scale="MID", time="2")] [delay(time="0.3")] [playanim(id="char_508_aguard", anim="Attack", dir="UP")] [delay(time="0.2")] [playanim(id="char_504_rguard", anim="Attack", dir="RIGHT")] [delay(time="1.5")] [playanim(id="char_504_rguard", anim="Idle", dir="DOWN")] [delay(time="0.3")] [playanim(id="char_504_rguard", anim="Idle", dir="LEFT")] [delay(time="0.2")] [name="罗德岛干员", avatarId="char_504_rguard", isAvatarRight="TRUE"]今天要砍的树也太多了,不知道要砍到什么时候啊。 [uioperation(target="main", enable="False")] [camerafocusto(id="char_508_aguard", offsetY=0.5, offsetX=0, scale="MID", time="1")] [delay(time="1")] [name="Sharp", avatarId="char_508_aguard", isAvatarRight="FALSE"]现在多下点力气,就能早点收工。 [uioperation(target="main", enable="False")] [camerafocusto(id="char_504_rguard", offsetY=0.5, offsetX=0, scale="MID", time="1")] [delay(time="1")] [name="罗德岛干员", avatarId="char_504_rguard", isAvatarRight="TRUE"]唉,好吧。 [uioperation(target="main", enable="False")] [playanim(id="char_508_aguard", anim="Attack", dir="UP")] [delay(time="0.2")] [playanim(id="char_504_rguard", anim="Attack", dir="RIGHT")] [delay(time="0.5")] [camerafocusto(id="char_504_rguard", offsetY=0.5, offsetX=-1, scale="DEFAULT", time="1")] [delay(time="1")] [playanim(id="char_508_aguard", anim="Attack", dir="UP")] [delay(time="0.2")] [playanim(id="char_504_rguard", anim="Attack", dir="RIGHT")] [camerafocusto(id="enemy_7008_wrkwrk", offsetY=0.5, offsetX=0, scale="DEFAULT", time="2")] [delay(time="1")] [playanim(id="enemy_7008_wrkwrk", anim="Attack", dir="DOWN")] [delay(time="1.3")] [playanim(id="enemy_7008_wrkwrk", anim="Attack", dir="DOWN")] [delay(time="0.5")] [camerafocusto(id="trap_466_tzumama", scale="MID", time="1")] [delay(time="1")] [playanim(id="enemy_7008_wrkwrk", anim="Attack", dir="DOWN")] [name="森蚺", avatarId="char_416_zumama", isAvatarRight="FALSE"]依靠人力采集资源效率都不会很高。 [playanim(id="trap_466_tzumama", anim="Special_End", looporidle="Idle", dir="RIGHT")] [delay(time="0.5")] [name="森蚺", avatarId="char_416_zumama", isAvatarRight="FALSE"]使用专业采集工具,除了能提高采集效率,还能采集到许多人力难以采集的资源。 [uioperation(target="main", enable="False")] [camerafocusto(offsetY=10, offsetX=4, scale="DEFAULT", time="2")] [delay(time="2")] [name="森蚺", avatarId="char_416_zumama", isAvatarRight="FALSE"]那边几位—— [name="森蚺", avatarId="char_416_zumama", isAvatarRight="FALSE"]你们先歇一下吧,接下来我们用专业工具进行采集。 [uioperation(target="main", enable="False")] [camerafocusto(offsetY=8.5, offsetX=4, scale="DEFAULT", time="1")] [delay(time="1")] [playanim(id="char_508_aguard", anim="Idle", dir="DOWN")] [delay(time="0.3")] [playanim(id="char_508_aguard", anim="Idle", dir="RIGHT")] [playanim(id="char_504_rguard", anim="Idle", dir="LEFT")] [name="Sharp", avatarId="char_508_aguard", isAvatarRight="FALSE"]明白了,那我们先去休息了。 [withdraw(id="char_508_aguard")] [withdraw(id="char_504_rguard")] [fognotinview(id="rect2")] [withdraw(id="trap_466_tzumama")] [withdraw(id="enemy_7008_wrkwrk")] [end]